posted Oct 9, 2019 17:30:00 GMT
Post by Mortifero on Oct 9, 2019 17:30:00 GMT[nospaces] [attr="class","SStabletemp1"] [attr="class","SSimginfotemp1"] [attr="class","SSboxestemp1"] [attr="class","SSbox1temp1"] One [attr="class","SSbox1temp1"] Male [attr="class","SSbox1temp1"] [break]Heterosexual [attr="class","SSbox2temp1"] Tel'Exicidian-Human [attr="class","SSbox2temp1"] 6'7" | 193 LBS [attr="class","SSbox2temp1"] Chaotic Neutral [attr="class","SSimg1temp1"] [attr="class","SSsubtitletemp1"] Rome [attr="class","SScontainer1temp1"] [attr="class","SScontainer2temp1"] [attr="class","SScontent1temp1"] [attr="class","SSimg2temp1"] [attr="class","SScontent2temp1"] Appearance[break][break] Physical Description:[break] [break] Rome is what you could call a cosmic anomaly. The result of the combination of a human and a being that comes from a world that exists around different natural laws. Because of this, his body exists in a different state than others. Though the general shape of it is, typically, humanoid, that just scrapes the surface. He is the combination of a human and a Tel'Excidia. Tel'Excidia are broken up into two distinct categories, Dreams and Nightmares, beings tasked with governing the Dreamscape, a layer that existed over Earthland a millennia ago to help expand and strengthen the minds of those that slept. Rome is the first Nightmare, or of any Tel'Excidia to be able to exist within the waking world without a vessel. He is the first to have his own physical body.[break] [break]The overall shape of Rome is fairly average. His body appears built like that of a man that has preformed manual labor for a majority of his life, while the only thing close to that that Rome has preformed are his acts of violence. He has no face, or at least nothing that can be called a face. Instead there are two points of light that seem to be his eyes, narrowing and widening like any other person and the only way of telling any kind of expression he might have. While not visible, Rome does in fact have a mouth. Opening his mouth, however, can be kind of traumatic for others as the darkness rips open to reveal something far darker within, bordered by razor sharp, and jagged, teeth. When it opens, it is sometimes wondered how it could possibly fit in his head as the mouth can be massive at times, large enough to take in an entire man's head. He has no hair to speak of, though that makes sense given that fact that he is essentially a mass of pure darkness. He also seems to not have ears, though he hears just fine.[break] [break]Without any concentration, Rome's body does not look as compact and solid as it would otherwise. Darkness drifts from his body like wisps of black smoke, however, these wisps are, in fact, actually parts of his body. Looking upon him either way for most mortal beings is incredible disturbing. While he is described as being made of darkness, it may be more accurate to call his being as a manifestation of the void itself. To stare into such nothingness, but to be aware that it is conscious and to have it literally staring back is enough to drive people mad. This is quite fitting when you remember that Rome is a literal walking nightmare in the waking world. Beneath the darkness is much more. When he so feels, two tail like appendages extend out from his upper back. Both of them seem to be comprised of a black, bone like carapace. The tails are able to extend out to a length of twelve feet, roughly the last three feet of the tails is tipped as a large spear head, at its widest, a foot.[break] [break]Clothing:[break] [break] Typically Rome will just manifest the clothes he needs, and extension of himself. However, any clothing he creates is like his body in the fact that they will always be the same pitch black void color that the rest of him is. When he does wear clothing, he likes to simply look nice, well at least nice to him. Typically you can find him wearing a white long coat with, what appear to be the, white, elbow high gloves. Normally he will wear a scarf around his shoulder, normally a nice color like a ruby red, or an amber. The pants he chooses are normally black, though a normal black, not the unnerving black that he himself is.[break] [break]Accessories:[break] [break] The only accessory that Rome routinely has with him is a dark red parasol. The parasol is about four feet in length, and the covering, though appearing to be made of red paper like would have been found back in the days of Earthland, it was actually made of a very clever little alloy that was meant to help protect from various types of rains so that it can be "all-planet" use. [break][break]Personality[break] [break] There are a great number of mysteries that roam through the universe, Rome is one of those mysteries. On the surface he appears almost manic at times, as though he is unable to control the impulses that rush through him. Being part human and Tel'Excidia, there are many contradictory instinctual prerogatives within. The Nightmare side of him demands pure, unbias chaos to be spread across creation soaked with fear. The calling of the Thirteenth Crown of the Nightmare Genesis that he had inherited. However, the Mantel of Sacrifice requires the protection of others even if it means his own death. This confliction can cause his moods to snap from one to another, even to the point where it seems almost like his very personality is shifting. Over time, Rome has come to embrace these shifts of one extreme to another, seeing it as being part of his nature and with that, these impulses of slowly blended together creating a new warped view of all things in the cosmos. This view is only exacerbated by his vast intelligence and the knowledge of the universe past to him in his blood. Things that Mora knew, but was not even aware of.[break] [break]Rome struggles with his understanding of how beings can categorize themselves as being "good". With all the rules, regulations, order, and consequences, he cannot see how such a life can be considered living. Being a Tel'Excidia. The concept of alive had always eluded them, both Nightmares and Dreams, but Rome has a view on what it should mean. Living means to exist within pandemonium, without being bound by chains that is the falsity of society. Survival is important, always, but to do so by sacrificing ones own rights is not the way to do it. Because of this, Rome seeks to liberate all those he comes on contact with. Typically he will try to bring them into the fold of chaos by offering them the choice. A bite from the forbidden fruit of knowledge. The very same fruit that his mother once offered the humans of Earthland a millennia before. An offer that had been refused by many except a select few. Those that took that offer, in a sense, became one with Mora, and her son seeks to do the very same. Those that refuse, or that embody order, are brought into chaos by force.[break] [break]When it comes to killing others, Rome is vicious and without the concept of mercy. It is simply second nature to him, and often, he will kill without even thinking about, surprising himself when he finds his hands covered in another's blood. He enjoys the sensation, an experience that none of his ancestors could even imagine feeling. After all, he is the first of his kind to have their own body. Even with his predisposition towards violence, Rome is greatly curious about others and how they work. This includes exploring the emotions that he has. At times he wonders if this curiosity is a remnant echo of Mora. A piece of her that didn't vanish when she did. If it is true, then he worries that his father's will may manifest some day as well. Perhaps the only thing that Rome fears, the compassion that his human half has the capacity of. Compassion will only interfere with his ultimate purpose.[break] [break]History [break] The Tel'Excidia were ancient beings even before the exodus from Earthland, charged with protecting and helping the minds of those that slept grow. Twenty-nine of them were born during the creation of the Dreamscape, a layer that was placed over Earthland so that the minds of the sleeping had somewhere to go where they could continue to grow. These twenty-nine were neutral in their creation, but humans in particular, are not beings of neutrality. Those first beings that the Tel'Excidia came into contact with imprinted onto them, altering them. Twelve of them began to identify themselves as being Dreams, establishing twelve thrones of the Fount of Dreams, whereas the other seventeen came to call themselves Nightmares, taking the seventeen crowns of the Nightmare Genesis. Each of the Nightmares came to embody different negative aspects of the mortal world, the Seventeenth Crown, Nomu was the Embodiment of Sin. Mora, the Thirteenth Crown was the Embodiment of Pandemonium, others took on Rage, Guilt, Lust, Pain, Sorrow, etc.. The Dreams became Icons of positive aspects, Honor, Bravery, Love, Compassion, Wisdom, etc.. With time, however, the lines between them began to blur.[break] [break]The Icon of Honor, and holder of the First Throne was known as Orim and though he was a beacon for light, he slowly became twisted by the very thing that was suppose to make him so virtuous. Because of this he began to slay those that he found to be dishonorable, and, with time, began to collude with the leader of the Nightmare Genesis: Nomu. Knowing their plans for the Dreamscape, as well as what might happen if they managed to slip through the Sea of Sand and into the Waking World it could jeopardize their very existence and the stability of the Dreamscape itself. Instead, Mora, along with Ecrik the Icon of Hope and Ridley the Icon of Empathy began to consolidate power in the shadows so that they could act as guardians to the borders of the sea. While they sat in guard, Mora was pulled into the Seas of Sand and, perhaps by fate, she emerged unscathed and within the Waking World. Once there she realized that despite all of their might and mettle, Tel'Excidia were not capable of surviving outside the realm of the Dreamscape. Not only was it not survivable, there was no way to return home. The border of the Seas of Sand did not remain still in the Waking World, but seemed to move randomly.[break] [break]While she was slowly burning away, nothing more than a mass of impossibly black smoke, a savior emerged. A man, a man that had grown up with her nightmares in his skull. His willingness to become her vessel so that she could survive was nothing more than a miraculous coincidence that she took full advantage of. The man's name was Eligor and he had grown up to become a protector of the local monastery and the monks that resided within. He was well trained, and sought only to protect others from evil. So imagine his horror upon wakening to the burning of the village and the blood of the monks still dripping from his hands. Mora was fighting to take and keep control of his body. Being in possession of a physical form and residing on this plane had amplified her core instincts. It didn't take long before her mission became blurred. It was not longer about trying to become strong enough to protect the border. In time she was consumed by the desire to drown the waking world in a nightmare that could not be escaped. Because of this, Eligor saw it as his responsibility to contain her within him and try to keep the damage that she could do to the world to a minimum. What neither of them counted on was how close they would become during their time together.[break] [break]Mora's plans never had a chance to reach fruition, even with the erosion of Eligor's humanity due to their close proximity. The Blight was unleashed onto the world, a consequence of a war that had been raging from before Mora had crossed over. It threatened to take the world, and so the world came together. Unknown to them, this Blight threaten more than just Earthland, but the Dreamscape as well. Being tied to the unconscious mind, the risk of the people of the world leaving meant that the Dreamscape would begin to dissolve and collapse in on itself, killing all those that called it home. During the final exodus from the planet's surface, the Tel'Excidia preformed their own, jumping into the bodies of True Dreamers that were unfortunate enough to have been connected to the Dreamscape before escaping. Twenty-eight people's minds were burned away as the Dreams and Nightmares took their bodies for their own. Mora could feel their presence, and feared their wrath if they learned that she was, not only alive, but cohabiting the body she had took instead of dominating it completely as the superior entity. So Eligor/Mora hid amongst those fleeing the world on their colony ship, taking to the stars.[break] [break]Factorem Somnium would never had imagined one of their children would ever travel amongst the stars, and even if they had, there was no way they could have known what all was out there in the universe. Cosmic forces moved around them as they searched for their new home, and for the denizens of Earthalnd's waking plane, these forces were beyond their comprehension to the point where they could not be perceived for their true nature. Mora, however, existed, you could say, on a different frequency. While she did not exist on their level, she was highly attuned to their presence and that fact opened her mind to the secrets of the universe as they passed through her by happenstance. The ship would pass through one from time to time while that force was merely existing, drifting through space. The closest they came to being aware of these energies was in the form of plasma storms, or just odd clouds of color. But for Mora it was like having her mind plugged directly into the shadows of the universe. Being forcefully downloaded with the secrets the lie within those shadows, a deeper understanding of just how vast the cosmos was and of the fundamental components. However, nothing was made to be able to take in such comprehensive knowledge in the span of only a few moments and the repercussions of this would come in time.[break] [break]The first, and most rapid effect was what happening to Eligor, and not Mora. See, Eligor was one of the few True Dreamers that existed in the generations that fled Earthland. Because of this, he was very synced with Mora's essence. So as she was bombarded by the existence of these cosmic entities, a darkness seeped into his mind. He was the bearer of the Mantel of Sacrifice, one of Trance Fall. Originally, to him, sacrifice meant his own in order to protect others. He was the shield for good, but as that darkness took his mind that definition began to blur and change. Sacrifice soon meant a few lives here or there in the cross fire is no big deal, and then full on to him ending the lives of others for the "greater good". Thankfully he did not begin to take lives until after the colony ship had finally found a home.[break] [break]Eligor could feel is body breaking, straining beneath the weight that weighed upon Mora from her various encounters. It became a frantic instinctual urge to escape into space. Using all of their magical power, Mora/Eligor launched themselves into the darkness, and not a moment too soon. Because they still exist as two within one, neither one of them unable to bring themselves to snuff out the other, a sort of schism was generated between them, forcing them apart momentarily before they collapsed in on each other. Darkness took them both, creating a chrysalis. The chrysalis was more than just black, it was like staring at the void. As it drifted through space it slowly grew in density, but the pull that it began to develop was not your typical generate gravity. No, the chrysalis began to pull the forces of the universe that were yet untapped by those that resided within it; Dark Matter, and Dark Energy. It was almost like the chrysalis had a mind of its own as it used these forces to slowly build a massive orb of black matter around it, dark energy surging on its surface, neutralizing the gravitational pull that an object with such a dense object would have, and repelling anything that might collide with it as well. After the orb was completed, the magical power that the chrysalis had been emanating finally became dormant.[break] [break]This dark orb drifted in uncharted space for nearly three hundred years as something pulsed and grew within it. A massive womb of dark matter, manifested to give birth to a whole new Nightmare. After those centuries adrift, a powerful pulse of magic emitted from the core, infusing with the dark matter and dark energy, melding them together. This was a sign that its three hundred year sleep in deep space was finally over. As the two became one, the orb began to seemingly dissolve into nothing, but what was happening was that dark particles were being created. Scientifically impossible, yet created through the unknown potential of magic, giving birth to a new, perhaps the darkest branch of magic yet to be found: Dark Particle Magic. These newly born dark particles were special though, for they were part of him. The particles were only fully separated for a moment before collapsing in on one another once again, however, they did not create such a large form. Instead, the condensed into the form of a humanoid. Unfortunately at first the form could not remain solid, reverting into dark fluid due to temporary instability of his form as it was settling. In time it stabilized and his eyes opened. He knew his name the moment he gazed upon the universe. He were Rome, and he existed to bring about a new nightmare.[break] [break]While he had been reforming, Rome had moved through space subconsciously taking advantage of the momentary burst of energy that had come from the dark particle magic's creation. So upon being reconstituted in his humanoid form, Rome was in the area of space that was close to a planet in the outer region. While he had the memories and knowledge of his mother and father, Mora and Eligor, that did not help for the time after they left to create him. Even with all that he did know, he was still practically a newborn, despite his demeanor and his form and he would need time to learn about who he was now and how it was he should act. His limitation also needed to be examined and learned. After all, he was something all new. It was already evident that he could exist without issue in a vacuum, nor did he require sleep, though resting was required after over exertion like with any life form and he could sleep to pass time.[break] [break]Remaining in the outer region Rome began to flex his body and magic, learning more about himself and what he could do. More importantly, how he could possibly grow as an individual. It during this first year of his life that he learned that though he spoke only one language, it seemed to be universally understood by those that heard it, and he seemed to understand what others said even though he didn't actually know the language. Rome also learned that his appearance was unsettling for other beings to look upon. Because of this he covered most his body, using a long white coat, elbow high, white gloves, and dark pants. Somewhere along the way he also picked up a red parasol, though he did not understand the strange urge to obtain it, he did regardless. While he had much to learn, it was time for him to reach out and explore the universe. After all, there was much work to do. [break][break]Equipment & Items[break][break] A Class: [break]Purchased with Legacy [break]Name: Dark Particle Armor [break]Class: A [break]Type: Natural [break]Description: [break] [break]Forming up out of Rome's body, at first it looks like a pitch black liquid swirls over his form, like tendrils of the void. While it looks like a carapace like twisting armor, it is actually very much part of him as his arms or legs are. He merely is digging into the massive reserves of dark particles that reside within his body and manipulating them to come to the surface. Once exposed he then shifts it to a hardened state, and increasing it's density to protect his body. Just like his form normally, if he does not focus with the armor on then dark vapors will stream from his body like a mist giving more definition to his eyes. Without the armor, they are typically quite obviously separate. With the armor on though, the helms design makes it hard to distinguish with its particular visor. A jagged wide 'V' seems to have been torn into the helm for vision, willing the entire space is the same light that typically indicates where his eyes are. If Rome wishes to, his helm will tear apart in a similar fashion to how his head would when he decides to expose his teeth. When the armor is manifested, due to the change of density, it adds some additional weight to his body by fifty pounds. Upon removal there is a two post cooldown before Rome is able to re-manifest it.[break] [break]Effect/Function: [break]Grasp of the Void - (7) [break]Type: Passive [break]Range:15 Meters [break]Effect: While the armor is donned an additional two arms, identical to Rome's normal two while armored, sprout out froth, shifting his own arms just slightly to account for the new addition in his anatomy. However, the dark particles used with these arms are not identical to his own and are more free manipulated. This allows them to bend freely and as they please, unrestricted by whatever limitations that forces Rome's own body to construct a structure similar to human bones, the densest points of dark particles that reside as a part of him. However, when he does not wish for them to bend, they will remain as solid as any other part of him. Because of their structure. and the innate magical power that Rome possesses, he is able to extend these arms out from his body in any direction he deems fit. So even in moments were he cannot use his own spells, he is not completely without some range.[break] [break][Scales with Stats for Power and Speed, Maxing at 70 [break]Durability A Class] [break]B Class: [break] [break]N/A [break]C Class:[break] [break] [break][break]Name: Right Tail of Rome [break]Class: C [break]Type: Natural [break]Description: Unlike with how the Dark Particle Armor emerges as dark liquid tendrils that wrap the body, Rome's tails are different. These tails, first off, do not emerge in the traditional placement of near pelvic. Instead the tail connects from under, what you could call, Rome's shoulder blades. The tail is tipped with a spear head. The spear is just about a foot feet in length and at its widest it is about four inches. At the end, the blade narrows down to four inches before continuing on as something similar to that of a bone tail. The tail is able to extend out from its place up to three feet in total length, and seems to be entirely comprised of a black carapace. [break]Effect/Function: The tail is able to stab and slash its targets within its reach, as well as wrap tightly around things. Speed of movement and strength of the tail are determined by Rome's Stats. [break] [break]Name: Left Tail of Rome [break]Class: C [break]Type: Natural [break]Description: Unlike with how the Dark Particle Armor emerges as dark liquid tendrils that wrap the body, Rome's tails are different. These tails, first off, do not emerge in the traditional placement of near pelvic. Instead the tail connects from under, what you could call, Rome's shoulder blades. The tail is tipped with a spear head. The spear is just about a foot feet in length and at its widest it is about four inches. At the end, the blade narrows down to four inches before continuing on as something similar to that of a bone tail. The tail is able to extend out from its place up to three feet in total length, and seems to be entirely comprised of a black carapace. [break]Effect/Function: The tail is able to stab and slash its targets within its reach, as well as wrap tightly around things. Speed of movement and strength of the tail are determined by Rome's Stats. [break]D Class: [break] [break]Name: Rome's Fangs [break]Class: D [break]Type: Natural [break]Description: Like many of things of Rome, his teeth are something that are nightmare-ish. Rome's face seems to rip apart, revealing a mouth that seems almost too large to exist without being noticed when it is closed. Within the mouth are three rows of large, jagged, razor sharp teeth, objects of solid darkness within a space of swirling energy. These teeth are each three inches in length and an inch wide. The teeth's placement is staggered between the rows making now real patterned and optimized for maximum damage. When Rome opens his mouth it can open up to a foot. [break]Effect/Function: To rip and tear through flesh and armor. Oh! And biting off heads. [break] [break]Name: Rome's Claws [break]Class: D [break]Type: Natural [break]Description: Rome's claws are not really any different from any clawed creatures, aside from appearances of course. When extended out from his finger tips, the only real visual queue is that his finger tips seem to elongate by an inch, and shift to a point. The entire additional length, as one may assume, are his claws. However, because of the nature of his body there is no visible seam between the two. The claws, like with any other creature, are to defend himself against attacks and such are quite useful in slashing flesh and cloth. However, they do very little against metal objects as far as damage. [break]Effect/Function: To hack and slash. [break] [break][break]Stats[break] [break]Total: 100 [break]Toughness: 20 [break]Acuity: 18 [break]Power: 15 [break]Speed: 17 [break]Magical Strength: 14 [break]Magical Fortitude: 16 [break][break]Earned[break] [break]Stat Points Earned: 0/0 [break]Arc Points Earned: 0/0 [break]Credits Earned: 10,000/10,000 [break][break]Sources [break] Character Creation 10,000 Credits [break][break]Skills & Disciplines[break] [break] [break]Name: Language of Nightmares [break]Description: The language of the Tel'Excidia is one that is universally understood, well it was universally understood before the departure from Earthland. While no living being can actually speak it, aside from Rome, it can be understood by any and all that hear that speak a language the originated on their planet of orign. This is due to the fact that the Tel'Excidia are extremely attuned to the subconscious minds of most living entities, or at least those that originated from Earthland. While the words themselves do not hold meaning to the individual hearing it, recognizing that they are being spoken to in a foreign tongue, they still have a perfect understanding of what it is Rome is saying to them. However, if he were to converse with another speaking the Tel'Excidian language, the words are nothing, but unnatural sounds to those trying to hear this particular conversation, similarly to how any language one does not know, sounds. This works the other way around though. Rome is able to understand numerous spoken languages, or at least understand the meaning behind the words. Although this particular skill is limited to those languages that were common on Earthland.[break] [break]Name: Instinctual Combat [break]Description: While Rome himself has never undergone any kind of formal combat training, he does have the accumulated total combat experience and knowledge of his parents, Eligor and Mora. Because this knowledge was passed to him, all of that training their minds and body underwent has become merely pure instinctual movement for Rome. Willingly and aptly wield just about any object he puts hands on, for melee combat. Because of this, his moves are sudden and without the flourishes usually. There is no stance, no preparational movement, simply the action itself. This can be very off-putting for most foes, especially those that are extremely trained under a specific practice, as the tells that they would find fighting another who practices styles would normally have are not there.[break] [break]Name: Dark Cosmic Knowledge [break]Description: Thanks to the chance encounters between Mora and passing through unknown energies, Rome was born with a deep understanding with the knowledge of the dark forces in the universe. An entity of the deepest depth of darkness with such knowledge, even if they were not strong, could become a fiercely dangerous person. It is with this knowledge though, that Rome has the potential to construct his on tech using those dark forces as the building blocks for it. Though it can be difficult to pinpoint the exact nature of this knowledge, one thing is clear. This knowledge is that of the dark forces within the universe that has eluded so many, understand of dark energy, dark matter, dark liquid and their various form. This information is what allows him to fully understand the nature of his magic to use it to its maximum effectiveness.[break] [break][break]Magic[break] [break]Name: Darkhold [break]Type: Dark Particle Magic (Darkness Elemental) [break]Proficiency: 2 [break]Rank: 2 [break]Description(s):[break] [break] Darkhold, a branch of dark magic that was born with the birth of Rome. Taking the dark forces of the universe and melding them together to create a singular unit that, not only make up Rome's biology, but are controlled by the power within him. A fusion of the waking worlds unseen and untapped forces with the potential of the Nightmare Tel'Excidia. Some could say that because of the depths of darkness that this magic reaches into that it may be a closer call to what the first true magic was, or at least what it was back on Eathland. The manifestation of Darkhold, or what one could call the make-up of the magic itself, is known as Dark Particle Magic. This magic is able to manipulate and mold the combination of dark matter, and dark energy into these dark particles. Once created, they are then manipulated by Rome into a form that is most benefiting. Because he is built of the very particles his magic controls, his magic often involves his body being manipulated or altered to fit the spell being used at the time. Defensively, Darkhold can be used to create things such as shell barriers to protect himself and others from harm, or to simply isolate them. On the opposite side of that coin, Darkhold's truest nature falls within the realm of its destructive power. Dark Particles can be manipulate to construct magical beam type attacks, as well as constructing such objects like dark matter orbs to hurl at enemies. However, despite the capabilities of Darkhold, its supportive abilities are limited and lacking. It is a highly versatile magic and due to its particular connection to him, pretty much makes it impossible for him to learn any other magic of any substance.[break] [break][break]Techniques: 5/5 [break] [break]Cantrips: [break]Dark Orb - (1) [break]Type: Offensive [break]Range: 4 Meters [break]Effect: Dark particles are compressed within close vicinity to Rome's body, typically generated just above his hand, or near his torso. Its formation is quite rapid, seemingly generating from nowhere before its size expands outwards from a pinpoint into the size of a softball. The orb is extremely dense and, so, quite heavy. Once completed, Rome is able to fire it in any direction he deems to be fit. After firing it, on the next post, Rome is able to redirect the Dark Orbs trajectory instead of dissipating it and making another to attack with. The Dark Orb is restrained by Rome's own stats for Power and Speed (Max 10 for Rank 1) and has the equivalent durability to that of D Class Equipment. If destroyed, the Dark Orb can be reconstituted after a post. [break] [break]Darkness Survives - (2) [break]Type: Passive [break]Range: Self [break]Effect: Being magically attuned to oneself so finally comes with a few advantages. The biggest one that Rome believes he has is the passive spell, Darkness Survives. Darkness Survives is the primary source of Rome's structural integrity. With it he is able to survive in the harsh environment that is space. The spell is almost like a magical membrane, think of it like Rome's skin. This spell allows his body to survive within space by taking in the dark matter and dark energy in the cosmos and using it like fuel. Similarly to how people breath. However, at such a weaken magical level, it comes with a price when he is in space, reducing all, but his Magic related Stats, of his Stats down to a flat 10. This reduction in his bodies abilities is due to the dark particles in his body restricting themselves to maintain survival. [break] [break]One Path - (2) [break]Type: Utility [break]Range: Self [break]Effect: Manipulating the dark particles that make-up his biology, Rome is able to adjust his individual gravity. While in space, this means he is able to propel himself in any given direction, of course this is restricted by the limitations set in place due to Darkness Survives. Meaning the speed at which he can propel himself is reduced if these limitation restrict his Speed Stat. While within an atmosphere, this spell allows temporary flight. He is able to only raise himself ten meters into the air, but this does give him that extra mobility when traversing or needing the space to dodge something. [break]Additional Weight Limit: 20 kilograms [break]Duration: 2 [break]Cooldown: 4 [break] [break]Nightmare Spear - (1) [break]Type: Offensive [break]Range: 5 meters [break]Effect: At will, Rome is able to manifest the Nightmare Spear, comprised of dense dark particles. The spear itself is roughly four totally feet in length, the last eight inches of this length is what makes up the spear head. The blade has jagged and serrated edges intending to no just cut, but rip and tear through flesh to maximize the physical damage. The shaft of the spear, while it remains relatively straight, is actually quite crooked and twisted, being just wide enough for Rome to wrap his entire hand around it perfectly without issue. There are two different types in which the Nightmare spear can be manifested.[break] [break]Type 1: When the weapon is manifested in hand, Rome is able to wield it like any other kind of weapon. In this state the Nightmare spear has a durability equal to that of a D Class item at Rank 1. If Rome decides to, he can throw this spear. When it is thrown by hand, the spell Range does not dictate how far it goes, but instead it is Rome's own Power stat (Maxing at 10 for Rank 1). The spear will last the Duration, instead of being treated as an Instant.[break] [break]Type 2: The secondary manifestation is straight from his body. The spear with protrude from his body. Using this type he can either simply make it protrude or launch it from his body. While being used like this, the spell is simply treated like any offensive spell, at Rank 1 doing only light damage. Once it strikes an individual, a solid object, or reaches its maximum range, the spear will dissipate back into Dark Particles. When used likes this, its duration is treated as an Instant instead of having the Duration attached to it. [break]Duration: 1 - 2 [break]Cooldown: 4 [break] [attr="class","SSboxestemp1"] [attr="class","SSbox3temp1"] N/A [attr="class","SSbox3temp1"] No Affiliation [attr="class","SSbox3temp1"] GMT-5 [attr="class","trinCredits"]TABLE BY TRINITY @ ADOXOGRAPHY [newclass=".SStabletemp1"]width:480px;[/newclass] [newclass=".SSimg1temp1"]width:480px;margin-bottom:-5px;[/newclass] [newclass=".SSimg2temp1"]width:200px;float:left;margin-right:8px;[/newclass] [newclass=".SSimginfotemp1"]position:absolute;width:480px;height:150px;padding-top:100px;opacity:0;-webkit-transition-duration: 1s;transition-duration: 1s;-moz-transition-duration: 1s;[/newclass] [newclass=".SSimginfotemp1:hover"]opacity:1;[/newclass] [newclass=".SSsubtitletemp1"]text-align:center;background-color:#398e8d;padding:20px;line-height:8px;text-transform:uppercase;font-family:arial;color:#ffffff;font-size:8px;[/newclass] [newclass=".SScontainer1temp1"]background-color:#FFF;padding:4px 4px 8px 4px;[/newclass] [newclass=".SScontainer2temp1"]margin:8px;border:8px solid #dadada;[/newclass] [newclass=".SScontent1temp1"]background-color:#ffffff;text-align:justify;padding:8px;font:9px arial;color:#000000;[/newclass] [newclass=".SScontent2temp1"]height:300px;overflow:auto;font-size:10px;line-height:11px;[/newclass] [newclass=".SSboxestemp1 div"]font-size:8px;width:133px;padding:8px;background-color:#398e8d;color:#fff;font-family:arial;text-transform:uppercase;margin:2px;display:inline-block;[/newclass] [newclass=".SSbox1temp1"]margin-right:10px;[/newclass] [newclass=".SSbox2temp1"]margin-right:10px;margin-top:10px;[/newclass] [newclass=".SSbox3temp1"]margin-bottom:8px;margin-top:16px;[/newclass] [newclass=".trinCredits"]font-family:arial narrow;font-size:10px;font-style:italic;letter-spacing:1px;text-align:center;[/newclass]
last edited Oct 16, 2020 21:19:59 GMT by Reya Starlyght
|
|
Brave Galaxy is set in a world loosely based on Hiro Mashima’s Fairy Tail and Eden’s Zero. It is a PG-13 or so rated space fantasy RP, and uses a combination of character statistics, which can be acquired via roleplaying and events, and creative freedom to help direct players’ characters. While there is a main storyline, which can be found in the events section, characters are free to interact with others and their environment however they see fit.